Kobold’s Elden Ring
Kobold’s Elden Ring · v0.8

Great Swords

Current v0.8 changes for Great Swords.

  • +All have a default crit of 125

Inseparable Sword

  • +weight decreased 10 -> 9
  • +STR requirement decreased 18 -> 13
  • +DEX requirement decreased 18 -> 14
  • +FTH requirement decreased 20 -> 17
  • +STR scaling increased 27 -> 45
  • +DEX scaling increased 27 -> 45
  • +FTH scaling increased 60 -> 73
  • +crit multi increased 100 -> 110

Iron Greatsword

  • +buffed drop chance (SHOULD be 100% now from the very few enemies you'll fight, untested)

Sword of Milos

  • +improved FP buff on kill: now gains 15 FP + 1% FP on kill
  • +STR requirement decreased 15 -> 12
  • +DEX requirement decreased 19 -> 12
  • INT requirement increased 0 -> 14
  • FTH requirement increased 0 -> 14
  • +STR scaling increased 34 -> 35
  • DEX scaling decreased 47 -> 35
  • +INT scaling increased 0 -> 55
  • +FTH scaling increased 0 -> 55
  • +grants FP on hit from Cerulean-Sapping Cracked Tear
  • =new passive: all spells cost 3x more to cast while held, all items cost half FP to use

Lordsworn Greatsword

  • +scaling increased to be more DEX/QUALITY aligned across all affinities
  • +crit multi increased 110 -> 135

Marais Executioner's Sword

  • ARC requirement increased 23 -> 27
  • +base PHYSICAL damage increased 94 - 120
  • +STR scaling increased 63 -> 72
  • +ARC scaling increased 30 -> 63
  • +now inflicts very slight BLEED build-up
  • =given Banished Knight Greatsword moveset

Gargoyle's Black Weapons

  • +FTH scaling increased 25/30 -> 90
  • +given lesser DoT destined death

Golden Order Greatsword

  • +DEX requirement decreased 21 -> 18
  • FTH requirement increased 28 -> 34
  • base PHYSICAL damage removed entirely
  • +base HOLY damage increased 0 -> 147
  • +FTH scaling increased 64 -> 97
  • crit multi decreased to 90

Lizard Greatsword

  • +weight decreased 9.5 -> 8
  • STR requirement increased 12 -> 13
  • +DEX requirement decreased 14 -> 13
  • ARC requirement increased 0 -> 17
  • base PHYS damage decreased by 5%
  • +STR & DEX scaling increased across the board to make it a better quality weapon
  • +given inherent ARC scaling
  • +crit multi increased 125 -> 130

Sacred Relic Sword

  • =given Claymore moveset
  • base PHYSICAL damage decreased 118 -> 0
  • +base HOLY damage increased 76 -> 145
  • DEX scaling decreased 56 -> 36
  • +FTH scaling increased 36 -> 56
  • +AoW duration doubled
  • +AoW damage increased by 30%
  • AoW FP cost increased by 80%

Blasphemous Blade

  • AoW damage decreased by 25%

Greatsword of Solitude

  • weight increased 15.5 -> 17.5
  • upgrade price doubled
  • STR requirement increased 27 -> 30
  • DEX requirement increased 13 -> 15
  • +PHYSICAL block increased 89 -> 100
  • +MAGIC block increased 40 -> 50
  • +FIRE block increased 40 -> 60
  • LIGHTNING block decreased 40 -> 30
  • +HOLY block increased 40 -> 50
  • +guard stability increased 53 -> 80
  • +is now buffable
  • =given Rakshasa’s Great Katana moveset
  • +a variant with the Charge Forth AoW placed in the Chapel of Anticipation, picked up with The Stormhawk King

Alabaster Lord’s Sword

  • =given a different moveset

Moonrithyll's Arming Sword - NEW Greatsword

  • =Somber Weapon
  • =weight is 12
  • =AoW is Carian Wrath
  • =STR requirement is 16
  • =DEX requirement is 15
  • =INT requirement is 23
  • =base PHYSICAL damage 98
  • =base MAGIC damage 84
  • =STR scaling is 35
  • =DEX scaling is 35
  • =INT scaling is 64
  • =uses Leontiel’s Great Sword moveset
  • =picked up with Wolf Crest Shield