Kobold’s Elden Ring
Kobold’s Elden Ring · v0.8

Ashes of War

Current v0.8 changes for Ashes of War.

Bloody Slash

  • +removed FP cost
  • +buffed damage by 35%
  • +added to Axe class
  • +added to Reaper class

Lion's Claw

  • +added to Great Spear class
  • +added to Halberd class
  • +added to Reaper class

Impaling Thrust

  • +added to Colossal Sword class

Spinning Slash

  • +added to Great Hammer class
  • +added to Colossal Weapon class
  • +damage increased by 20%

Stamp (Upward Cut)

  • +added to Straight Sword class
  • +added to Reaper class

Stamp (Sweep)

  • +added to Straight Sword class
  • +added to Reaper class
  • +damage increased by 75%

Wild Strikes

  • +added to Straight Sword class

Unsheathe

  • +added to Straight Sword class
  • +added to Light Greatsword class
  • +added to Curved Sword class
  • +added to Great Katana class

Spectral Lance

  • +added to Straight Sword class

Parry

  • +added to Straight Sword class

Blind Spot

  • +added to Straight Sword class

Swift Slash

  • +added to Straight Sword class

Wing Stance

  • +added to Straight Sword class
  • +added to Greatsword class

Enchanted Shot

  • +damage doubled

Mighty Shot

  • +damage increased by 2.2x
  • global ammunition tracking no longer applies to Mighty Shot

Square Off

  • +added to Light Greatsword class

Thunderbolt

  • +added to Perfume Bottle class
  • +damage buffed by 50%

Carian Grandeur

  • +added to Perfume Bottle class

Carian Greatsword

  • +added to Perfume Bottle class

Blinkbolt

  • +added to Perfume Bottle class

Carian Sovereignty

  • +added to Perfume Bottle class
  • +added to Halberd class

Scattershot Throw

  • +added to Dagger class

Piercing Throw

  • +added to Dagger class

Lightning Slash

  • +damage buffed by 50%

Flame of the Redmanes

  • +increased range

Hoarfrost Stomp

  • +damage increased by 25%

Barrage

  • damage decreased by 10%
  • +status effect build-up increased by 66.67%

Sky Shot

  • +tracking doubled

Dryleaf Whirlwind

  • +added to Dagger class

Barricade Shield

  • +FP cost decreased 12 -> 6
  • +active duration increased 10s -> 35s

Shield Bash

  • +poise damage doubled
  • +damage increased by 20%

Repeating Fire

  • +FP consumption decreased 26 -> 10 because of the insane stamina consumption

Moore’s Charge

  • +now gains 20 FP on use, as it does no damage