Kobold’s Elden Ring
Kobold’s Elden Ring · v0.8

Flails

Current v0.8 changes for Flails.

  • +All have a default crit of 135

Nightrider Flail

  • STR requirement increased 10 -> 14
  • +DEX requirement decreased 24 -> 13
  • +STR scaling increased
  • +given innate HOLY damage
  • +given innate FTH scaling

Chainlink Flail

  • +given innate MAGIC damage
  • +given innate ARC scaling
  • +buffed drop chance from 4% -> 12%

Flail

  • +DEX requirement decreased 18 -> 15
  • +stamina damage increased 56 -> 84
  • +STR scaling increased
  • +DEX scaling increased

Serpent Flail

  • STR requirement increased 10 -> 13
  • +DEX requirement decreased 24 -> 17
  • +base PHYSICAL damage increased 77 -> 81
  • +base FIRE damage increased 92 -> 117
  • +STR scaling increased 5 -> 45
  • +FTH scaling increased 50 -> 65