- +All have a default crit of 135
Kobold’s Elden Ring · v0.8
Flails
Current v0.8 changes for Flails.
Nightrider Flail
- −STR requirement increased 10 -> 14
- +DEX requirement decreased 24 -> 13
- +STR scaling increased
- +given innate HOLY damage
- +given innate FTH scaling
Chainlink Flail
- +given innate MAGIC damage
- +given innate ARC scaling
- +buffed drop chance from 4% -> 12%
Flail
- +DEX requirement decreased 18 -> 15
- +stamina damage increased 56 -> 84
- +STR scaling increased
- +DEX scaling increased
Serpent Flail
- −STR requirement increased 10 -> 13
- +DEX requirement decreased 24 -> 17
- +base PHYSICAL damage increased 77 -> 81
- +base FIRE damage increased 92 -> 117
- +STR scaling increased 5 -> 45
- +FTH scaling increased 50 -> 65