Kobold’s Elden Ring
Kobold’s Elden Ring · v0.8

Colossal Weapons

Current v0.8 changes for Colossal Weapons.

  • All have a default crit of 80

Prelate’s Inferno Crozier

  • +STR requirement decreased 45 -> 32
  • FTH requirement increased 0 -> 14
  • +given innate FIRE damage
  • +given innate FTH scaling

Watchdog’s Staff

  • INT requirement increased 0 -> 25
  • +base MAGIC damage increased 0 -> 144
  • +INT scaling increased 0 -> 48

Envoy’s Greathorn

  • weight increased 19.5 -> 25
  • +base HOLY damage increased 78 -> 178
  • +FTH scaling increased 30 -> 92

Duelist Greataxe

  • +weight decreased 20 -> 14
  • +STR requirement decreased 30 -> 23
  • +STR scaling increased
  • +DEX scaling increased

Rotten Greataxe

  • +weight decreased 20 -> 14
  • +STR requirement decreased 30 -> 23
  • base PHYSICAL damage decreased by 10%
  • +STR scaling increased by 10%
  • +ARC scaling increased by 35%

Axe of Godfrey

  • weight increased 18 -> 23
  • base PHYSICAL damage decreased 165 -> 140
  • +stamina damage increased 80 -> 137
  • +STR scaling increased 47 -> 103
  • +DEX scaling increased 30 -> 62

Fallingstar Beast Jaw

  • +AoW PHYSICAL damage increased by 50%, MAGIC damage increased by 25%, poise damage increased by 100%
  • AoW FP cost increased 13 -> 15